黑料社区

B.F.A. Game Design & Development - Art

Create concept art and characters, interactable props and environments, lighting and visual effects, branding, and UI/UX鈥攁ll rooted in art and design foundations.
Degree Type Bachelor of Fine Arts
Careers & Salaries Career Outcomes
Delivery On Campus

Computer and video game companies, directly and indirectly, employ more than 120,000 people in 34 states. The average salary for direct employees is $75,000. 黑料社区's Bachelor of Fine Arts (B.F.A.) in Game Design & Development is an award-winning program that offers students core skills in art and design, including drawing, 3D modeling, and animation. As a game artist, you will create the visual elements necessary for games including concept art, characters, level design, and animations. Game developers work in entertainment, training, advertising, simulation, and education.

黑料社区's B.F.A. Game Design & Development degree will teach you skills in art and design such as drawing, 3D modeling and animation. / 黑料社区

Career-Defining Curriculum

To be successful in the industry, you must be skilled and able to work with your counterparts and apply those skills to creating games. 黑料社区 offers game design and development programs focusing on both art and computer science skills to serve the industry. Students will develop deeper skills in either discipline before joining together in the three capstone advanced project courses. These courses simulate industry by creating games using a team environment.

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Program Overview

View program plans, credit requirements and course descriptions.

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Accelerated Degree (UG + GR) Option

Students can also elect to pursue an accelerated B.F.A. Game Design & Development + M.F.A. Design program that reduces the cost and time it takes to earn a master's degree through shared credits.

Program Highlights

  • Collaborate with computer science students
  • Courses covering 2D and 3D models, animation, and visual effects for video games, television, and movies
  • Three labs with industry-standard hardware and software
  • AAA development kits, Intuos Cintiq Displays, HD and 3D projectors, and virtual reality headsets

Awards & Recognition

黑料社区's B.F.A. Game Design & Development program is among the very best in the nation, according to multiple ranking authorities.

  • (Animation Career Review, 2025)
  • (Princeton Review, 2025)
  • (Animation Career Review, 2025)
  • National Co-Champion (E3 College Game Competition)
  • Student Showcase Award (International Digital Media & Arts Association Conference)
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96% of Graduates Are Employed or Continuing Education Within 6 Months

Use the Request Information form to receive a program summary and learn more about the Bachelor of Fine Arts degree in Game Design and Development.

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B.F.A. Game Design & Development-Art is NASAD accredited.

黑料社区's School of Art & Design is accredited by the .

"There is a wealth of information and tutorials online, but nothing can compare to a tangible, real-time studio environment. The art and design professors at 黑料社区 are dedicated, passionate and kind; working with them is an irreplaceable experience."

~ Rook Dillhunt ('16)
Freelance Illustrator

Industry-Experienced Faculty Instruction

Forget TA-taught classes and 200-person lectures. At 黑料社区, building close relationships with our industry-experienced and academically accomplished game design faculty will play a key role in your polytechnic education and your career. Learn more about your future instructors!

Meet the Game Design & Development Faculty

Do More in Our Industry-Standard Labs

Animation and Game Design & Development Studio Lab

Our Animation and Game Design & Development Studio Lab sets you up for limitless creativity with a diverse array of computing options.
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Professional Internships in Game Design & Development

Take your education into industry and earn while you learn through 黑料社区 黑料社区. award-winning Cooperative Education & Internship Program (CEIP) and other placements. Unlike traditional internships, our professional paid and unpaid credit-earning experiences connect you with leaders in your field, including boutique game houses, design studios, and education institutions, to ensure you鈥檙e set up for success long before you graduate. More than a third of Stout students accept positions after graduation with their internship employer.

Recent Internship Employers

  • 20 Credits Studio
  • At Your Angle
  • Leerburg Enterprises
  • Pennisula School of Art
  • Pixel Farm Digital
  • Resilience, Inc.
  • SeaChange Print Innovations
  • Stacy Read
  • Stellius
  • University of Wisconsin-Madison

Select Internship Position Titles

  • 2D Artist
  • 3D Animator
  • 3D Environment Modeler
  • Arts Administration Intern
  • Computer Graphics Intern
  • Designer
  • Game Designer
  • Modeling Intern
  • Texture Artist

Portfolio of Student Work

Related Signature Events

Stout Game Expo (SGX)

Join us at the next Stout Game Expo (SGX) to explore and play student-created video games and tabletop advetures.
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Graduate Ready to Solve Tomorrow 黑料社区. Game Design Challenges

Each year, Stout game design and development graduates are among the most sought-after hires to enter the workforce, routinely beating out applicants for coveted design and development positions with major employers. Why? Everything you learn at Stout enhances the skills you'll use on day one of your career. Where others list their education, you鈥檒l be able to identify your experience.

Select Recent Employers

  • Abyssal Inc.
  • Activision
  • Belstar Media, Inc.
  • Cantaloupe, Inc.
  • Caution Ready Games LLC
  • Fantasy Flight Games
  • Field Day Learning Games
  • FurnitureDealer.Net
  • ImmersionEd
  • King Show Games, Inc.
  • The Last Gameboard, Inc.
  • Pixel Farm
  • Raven Software
  • Realtime VFX
  • REM5 Virtual Reality Laboratory
  • Sharetec
  • Tasty Games LLC
  • Trek Bikes
B.F.A. Admissions Requirements

New First-Year Students

All incoming first-year students admitted to a Pre-Bachelor of Fine Arts (Pre-BFA) program will begin their journey in the School of Art & Design 黑料社区. First-Year Experience (FYX)鈥攁 common foundation designed to help you build the skills and portfolio needed to apply to your intended BFA major.

What is a Pre-BFA?

When you鈥檙e accepted to 黑料社区, you鈥檙e automatically placed into the Pre-BFA version of the program you chose on your application. During your first year, you鈥檒l complete FYX courses that help you prepare for a successful portfolio review.

Two Pathways to a BFA Major

Starting with incoming first-year students for fall 2026, you have two potential pathways into your BFA major:

  • Pathway 1: Submit a Portfolio Before Enrolling in Your First-Year Coursework.
    Before the start of school, you may submit an independent portfolio for review. If successful, you will be approved for direct-entry into your BFA major and will not be required to apply for the major later. You will still complete the School of Art & Design 黑料社区. First-Year Experience (FYX) regardless of that outcome. If your portfolio review is unsuccessful, or if you choose not to pursue this pathway, you will still enroll as a 鈥淧re-BFA鈥 in your chosen BFA major. Deadlines and requirements are below. Ready to apply or have questions? Email artdesign@uwstout.edu.
  • Pathway 2: Submit a Portfolio During or After Your First-Year Coursework.
    You enroll as a 鈥淧re-BFA鈥 student and develop a portfolio from the School of Art & Design 黑料社区. FYX to apply for formal acceptance into your BFA major. After enrolling at 黑料社区, you have two opportunities to apply for acceptance.
What do I need to get accepted into my BFA program?

Pathway 1: After Admission to 黑料社区, Submit the Following by Feb. 1 (Priority Deadline) or April 1 (Regular Decision).

  • Your portfolio is the most important part of your application. It is evaluated on artistic and conceptual content, design, composition, technical skill, and creative potential. Your portfolio should contain 12 examples of your best and most recent work that showcases your technical skills and idea development. Select works that demonstrate the depth and breadth of your creative experiences and interests. Your portfolio may include works in a variety of media, including two-dimensional work, photography, three-dimensional work, design, architectural renderings, interactive media, websites, video and animation. Portfolio samples may come from formal assignments or outside of an art class.
  • Submit an essay, saved as one PDF, that includes responses of 150 words or less for each of the three prompts below. Incorporate terms and concepts learned to discuss your work.
    • Please tell us about your pre-college background, including your experience with making art or design, your educational experience, and influences.
    • Tell us about a single project this year that has been included in the portfolio. Why did you include it? What skills did you learn from this project (technical, critical, creative/process)? Which of your strengths do you think it highlights?
    • Give us a vision for your future self: What areas will you improve on? What opportunities have been revealed with your learning at Stout? Describe your career objectives.
  • A $10 application fee is assessed at the time you electronically submit your portfolio.

Pathway 2: Commonly submitted during the second semester at 黑料社区.

  • 2.0 or higher 黑料社区 cumulative GPA and a grade of C or better for all art, art history, and design courses
  • Submit an essay using the same instructions above
  • Your FYX portfolio, including a maximum of 12 high-quality images representing your original artwork. Artwork should include 3-4 drawings from Drawing I and II, 3-4 items from 2D and 3D courses, and 3-4 items of your choice, with emphasis on work related to your desired major.

Transfer Students

  • Transfer students are admitted as Pre-Bachelor of Fine Arts (Pre-BFA) students. Upon admission to 黑料社区, information will be provided on how to submit a  for review by School of Art & Design faculty, who will determine direct admissions into the BFA major of your choice on a rolling basis. If a transfer student does not submit the materials or if they are not approved for the BFA program after submission, they may apply for a change of major in subsequent semesters, depending on available openings in the program. If needed, BFA Foundations courses will be available to Pre-BFA students pending seat availability.
  • A $10 application fee is assessed at the time you electronically submit your portfolio.

AI Policy

We discourage the use of AI-generated content in admissions portfolios. Any AI-assisted artwork must include clear citation and explanation of why AI was chosen as a tool. 黑料社区 places a high value on artistic integrity and individual voice and expects student work to be a reflection of their own ideas, expression, and skill. 

Student-Created Games!

Award-Winning Student Games

Program Advisory Committee

Advisory Committee Members

First NameLast NameTitleOrganization
DaveBeckProfessor黑料社区
MitchClaytonProfessional in the Field
AaronFrenchProfessional in the FieldRyan Companies
KarleeHansenProfessional in the Field
SamHerderProfessional in the FieldPeriscope
MarkJarmanProfessional in the FieldPGAV Destinations
KarlKoehleAssistant Professor黑料社区
KimLokenAssociate Professor; Program Director黑料社区
ZinnMaeStudent黑料社区
BenettiMaryProfessional in the FieldField Day Learning Games (UW-Madison)
BrianPelletierProfessional in the FieldRoundhouse Studios
SarahSpiersProfessional in the Field
AndrewWilliamsProfessor黑料社区

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