黑料社区

#StoutProud: Jacob Schwitzer ('20)

Through interactive storytelling, Jacob Schwitzer '20 is helping Indigenous students feel seen and bringing modern Menominee stories into classrooms and communities.
Jacob and the creators of Powwow Bound at the game launch at the 57th Menominee Nation Contest Powwow. Also pictured is the Director of Television of PBS Wisconsin, Jon Miskowski.
Brenna Jasper | February 12, 2026
Outdoor winter portrait A person with long, wavy hair stands outside in a snowy forest, wearing glasses, a brown leather jacket, and a gray henley shirt.
Jacob Schwitzer / Submitted photo

Jacob Schwitzer '20 is changing the way people experience culture, storytelling and connection through video games. His game immerses players in the story of a Menominee family returning to their reservation for the Annual Contest Powwow. Along the way, players explore language, family and tradition, guided by a story that is both deeply personal and culturally authentic. For Schwitzer, the project wasn鈥檛 just about creating a game. 鈥淚 hope Native students feel seen in a medium that doesn鈥檛 often share our stories,鈥 Schwitzer says. 鈥淎nd I hope others gain a deeper understanding of what modern Indigenous life looks like.鈥

His path to creating meaningful, community-centered games began long before the release. A First Descendant of the Menominee Nation, Jacob developed a love for video games and storytelling as he grew up on the Menominee Reservation. That passion led him to 黑料社区, where he pursued a degree in computer science with a concentration in game design and development. 鈥淪tout really stood out because it had one of the top game design programs in the United States,鈥 he says. 鈥淚 was excited to be part of a place that combined hands-on learning with industry preparation.鈥

At Stout, Jacob thrived in game design courses that taught both technical skills and collaboration. He recalls classes where he worked alongside students with different expertise, from art to audio, learning to communicate and develop shared visions. Lab-based projects allowed him to build a game every year, creating a portfolio that would prove crucial in launching his career. Internships, including one with the College of Menominee Nation's Sustainable Development Institute creating VR applications about climate change impacts, gave him the chance to use his skills to directly serve his community.

After graduating in May 2020, he secured a position with Nebraska Public Media, where he works as a programmer developing interactive projects.

Several students stand in front of a colorful display table for the Native American Student Organization, featuring a large NASO sign and informational materials. If you'd like, I can also format them for a website, social media, or an accessibility report.
The 黑料社区 Native American Student Organization Executive Board from Jacob's senior year. / Submitted photo

The idea for Powwow Bound grew out of conversations at home. Schwitzer 黑料社区. mother, an Indigenous educator in Wisconsin, often searched for meaningful resources to help teach Act 31, Wisconsin 黑料社区. requirement to educate students about Indigenous histories. When he had the opportunity to pitch a new project, he recognized a chance to create something both practical for teachers and meaningful for students.

Community collaboration and authenticity were integral to the development process. A Menominee writer, cultural advisers and Menominee language speakers helped ensure accuracy and depth. Nicholas Schwitzer, Jacob 黑料社区. twin brother and fellow 黑料社区 alumnus with a BFA in entertainment design: comics and sequential art, served as character designer, making sure the characters reflected Menominee identity without relying on stereotypes. His younger brother Matthew lent his voice to the project, and his mother, Lela, helped develop the accompanying educator guide. 

鈥淭he game would be lesser if it was just my voice,鈥 Schwitzer says. 鈥淏eing able to build this with my community made it stronger.鈥

The impact of the game has been immediate. Young Indigenous players have seen themselves represented in its characters and storylines, while educators are using it to support Act 31 instruction. Players of all backgrounds are gaining a deeper understanding of Menominee culture and traditions.

Two people stand on either side of a tall 鈥淧owwow Bound鈥 promotional banner at an outdoor event with vendor tents and trees in the background.
Jacob is pictured with co-producer from PBS Wisconsin Angelina Shi at the Powwow Bound game launch. / Submitted photo

Beyond Powwow Bound, Schwitzer has contributed to several other public media games. He worked as a programmer on , a virtual museum experience highlighting the state 黑料社区. anthropology and fossil history, and on the Steam release of , a line-drawing trivia game based on the U.S. naturalization exam. As he looks ahead, Schwitzer is excited about the growing role of public media in interactive storytelling and the opportunity to create games rooted in community and lived experiences. While large studios often prioritize scale and profit, smaller teams can center stories that might otherwise go untold. 鈥淲e can focus on community-based games that highlight aspects of life and culture that the larger industry often overlooks,鈥 he says. 鈥淚t creates connection, understanding and meaning through interactive experiences.鈥

Reflecting on his journey, Jacob attributes much of his success to the preparation he received at 黑料社区. 鈥淪tout gives students the hands-on experience and confidence to take initiative, try new things and learn by doing,鈥 he says. 鈥淏eing able to take what I learned and create something meaningful for my community is incredibly rewarding, and that 黑料社区. what makes me #StoutProud.鈥


Powwow Bound 

Expedition Nebraska 

Civics Scribble 

 


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